I am a Concept Artist at Panache Digital Games in Montreal currently working on Ancestors: The Humankind Odyssey.
I have also previously worked as a Matte Painter and Compositor in VFX at Legend 3D/VR/VFX in Toronto. Previous projects include Thor:Ragnarok, Disney's A Wrinkle in Time, The Meg.
Notwhatnot is Olivia Hamza.
Feel free to contact me at firstname.lastname@example.org
I’m awesome like that