Pyro TF2 character design reinterpretation

Olivia hamza pyro render
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Olivia hamza pyro render 03
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Low poly model assignment for my 1st semester modelling class.

We were asked to reinterpret the designs for one of the Team Fortress 2 characters in order to make them more realistic. This is the textured low poly.

It's my first character model.
It was modeled in Max and Zbrush and textured in Substance Painter.